Bring everyone to the table. Ruin their regions one at a time.
A take-that party card game for 3–8 players. Stack Chaos on your enemies' regions until they collapse. Form alliances. Betray them. Last region standing wins. The Swamp doesn't count.
Only the fun kind.
Mer'ca doesn't take sides — it takes shots, at all of them. The Northeast thinks it's smarter than you. California's pivoting. Texas might secede before your turn ends. Nobody's the good guy here, which is exactly why everyone ends up laughing on the same side of the table.
This isn't left vs. right. It's you vs. your uncle — and you're both going down.
No party to root for, no point to prove. Just 10 regions, a swamp full of trouble, and the people you love trying to ruin each other for 45 minutes.
Then you order pizza.
Play fast. Betray faster.
Mer'ca is a take-that party card game where you keep your regions alive while gleefully destroying everyone else's. Stack Chaos cards on regions until they collapse. Last player with any Region wins.
The Swamp gives power — but it's not a Region, and it won't save you. You are, however, always a target.
The Kickstarter prelaunch is live — the full campaign launches September 1. Follow the project and tap “Notify me on launch” so you're first in line for early-backer pricing when the chaos begins.